artist-technologist. i build worlds and ship the systems that run them.
interested in memory, play, and the emotional architecture of space
working across 3D, AR, games, and immersive systems — blender, unity, rhino, vuforia
shipping live onchain products — PFWA, a permissionless prediction market, and Credence, which routes token trading fees into prediction bets
comfortable deep in the stack — a game built as a uniswap v4 hook, onchain randomness, cross-chain settlement, open source
early to new surfaces — AR for Meta and Tech Cabal, a lootpod skin for RTFKT, markets on robinhood chain and hyperEVM
treats technology as material, metaphor, and portal